Bug fixes and new features
Cave Quest » Devlog
Bug fixes:
- Counter attakes no longer can lead to wrong animations if enemy immediatly moves.
- Provented enemies spawning in inaccesible crevises.
- Reduced lag when large number of enemies are taking their turns.
Added features:
- Make non slime enemies more likely to spawn.
- Can now auto move to room/path intersection by clicking on mini map.
- Auto move will stop when you reach your target.
Files
Demo.exe 38 MB
4 days ago
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Cave Quest
Explore deep into the dungeon with your party of adventurers.
Status | In development |
Author | Jem Haagensen |
Genre | Strategy, Adventure, Role Playing |
Tags | 2D, Dungeon Crawler, Fantasy, Perma Death, procedual-generation, Roguelike, Roguelite, Turn-based Strategy |
More posts
- Release2 days ago
- Enemy Spawning4 days ago
- Demo7 days ago
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